Class MixinNativeImage

java.lang.Object
io.github.thecsdev.tcdcommons.client.mixin.events.MixinNativeImage

public class MixinNativeImage extends Object
This Mixin's sole purpose is to put image byte data loading up to LWJGL's digression, rather than having the game enforce PNG. And on another note, the game even fails to validate PNG properly most the time anyways, so this is kind of more of a bug fix in a way.
  • Constructor Details

    • MixinNativeImage

      public MixinNativeImage()